Nr | Keyword | Zugeordnete KMK |
---|
1 | 21st Century Skills | 6 |
2 | 3-E-Modell | 5 |
3 | 360 Grad Videos | 1 |
4 | Active Learning (AL) | 3 |
5 | Adaptive Systeme | 3 |
6 | Alternierende Präsenz Onlinephasen | 2 |
7 | Arbeiten in der Cloud | 5 |
8 | asynchrones Lernen | 3 |
9 | Augmented Reality | 4 |
10 | Automatisiertes Lehrsystem | 3 |
11 | Avatarbasierte Lehre | 4 |
12 | barrierefrei | 1 |
13 | BITS (Binary Digit Stones) | 2 |
14 | blended assessments | 3 |
15 | Blended Learning | 3 |
16 | Blogs | 4 |
17 | Calgary-Cambridge-Guide | 3 |
18 | CC-BY-Lizenzen | 2 |
19 | community of practice | 5 |
20 | DaLI Kompetenzrahmen | 3 |
21 | Data Awareness | 4 |
22 | Data Science Kompetenz | 6 |
23 | Data-Auswertung | 2 |
24 | Data-Management | 2 |
25 | Datenanalyse mit Tools | 3 |
26 | Datenbanken | 1 |
27 | Datenformate | 1 |
28 | Datenkompetenz | 6 |
29 | Datenmigration | 2 |
30 | Datenorganisation | 1 |
31 | Datenstrukturierung | 1 |
32 | Decoding the Disciplines | 3 |
33 | DigComp Framework | 6 |
34 | DigCompEdu-Framework | 6 |
35 | Digital Citizenship Skills | 4 |
36 | Digital Humanities | 6 |
37 | Digital Literacy | 4 |
38 | Digital Mainstreaming | 4 |
39 | Digitale Mindset | 3 |
40 | Digitale Mündigkeit | 6 |
41 | Digitale Recherche | 2 |
42 | Digitalisierungsportfolio | 3 |
43 | E-Assessment | 3 |
44 | E-Education | 5 |
45 | E-Learning | 3 |
46 | E-Learning Community | 5 |
47 | E-Portfolio | 2 |
48 | E-Publishing | 2 |
49 | E-Tutorials | 1 |
50 | edX | 4 |
51 | emerging knowledge | 3 |
52 | erfahrungsbasiertes Lernen | 3 |
53 | Eye Tracking | 1 |
54 | Feedback Loop | 4 |
55 | Fern-Studiengang | 5 |
56 | Flex Classroom | 3 |
57 | Flipped-Lab | 2 |
58 | Foren | 2 |
59 | forensische Bildanalyse | 3 |
60 | Forschendes Lernen | 5 |
61 | Future Skills | 6 |
62 | Game-Based Learning | 4 |
63 | Gamification | 3 |
64 | Global-to-Detail Approach | 2 |
65 | gute wissenschaftliche Praxis (GWP) | 3 |
66 | Holografischer Hörsaal | 3 |
67 | IDEA instructions | 5 |
68 | Immersive Lernagentur | 3 |
69 | immersive Technologien | 1 |
70 | Individualisiertes Lernen | 2 |
71 | Interaktive Elemente | 1 |
72 | interaktive/kollaborative Whiteboards | 3 |
73 | Interleaved Learning | 3 |
74 | Inverted Classroom | 3 |
75 | Inverted Classroom Mastery Modell | 5 |
76 | Inverted Flipped Classroom | 3 |
77 | joint-teaching | 3 |
78 | Jupyter Notebook | 4 |
79 | Just-in-Time-Teaching | 3 |
80 | KI | 3 |
81 | KMK Strategie | 6 |
82 | kollaboratives Lernen | 5 |
83 | Kollaboratives online Arbeiten | 4 |
84 | kompetitives Lernen | 3 |
85 | Kompetitives Lernen | 3 |
86 | konzeptionelles Lernen | 2 |
87 | Kritischer Umgang mit digitalen Quellen | 2 |
88 | Learners-as-Designers | 4 |
89 | Lebenslanges Lernen | 3 |
90 | Legal Tech | 6 |
91 | Lernknoten | 3 |
92 | Linked Open Data | 1 |
93 | LMS | 2 |
94 | Lower Thinking Skills | 3 |
95 | Maschinelles Lernen | 6 |
96 | MathWeb | 3 |
97 | MATLAB | 3 |
98 | Meta Learning | 3 |
99 | Metadaten | 1 |
100 | Microlearning | 2 |
101 | Mobiles Lernen | 3 |
102 | MOOC | 2 |
103 | multimedialen web-based Trainings | 3 |
104 | Natural Language Processing (NLP) | 3 |
105 | Online-Aufgabenplattform WeBWorK | 3 |
106 | Open Access | 1 |
107 | Open Source | 5 |
108 | PDF | 1 |
109 | Peer Review | 4 |
110 | Podcast | 2 |
111 | Problem Based Learning | 3 |
112 | Programmieren | 5 |
113 | Projektorientierte Lehre | 4 |
114 | Prüfung und reflektierte Einschätzung der Integrität digitaler Quellen | 2 |
115 | REMOTE-Lab-Lecture | 3 |
116 | Retrieval Learning | 3 |
117 | Scaffolding | 3 |
118 | SCORM-Format | 2 |
119 | Seamless Learning | 4 |
120 | Self Determination Theory | 3 |
121 | Self-Assessment | 3 |
122 | Serendipity-Prinzip | 4 |
123 | Serious Games | 3 |
124 | Slidecasts | 2 |
125 | Smart Glasses | 2 |
126 | Social Learning | 5 |
127 | Spaced Learning | 3 |
128 | Strukturlegetechnik | 4 |
129 | Suchmaschinen | 2 |
130 | t-shaped professional | 6 |
131 | Termbase | 3 |
132 | test-enhanced learning | 3 |
133 | Threshold Management | 4 |
134 | TPACK Modell | 6 |
135 | TPCK-Modell | 6 |
136 | Urheberrecht | 2 |
137 | Videotutorials | 1 |
138 | Virtual Reality | 4 |
139 | Virtuelle Maschinen | 2 |
140 | virtuelle Mobilität | 2 |
141 | Virtuelle Praktikum | 5 |
142 | Virtueller Lernraum | 2 |
143 | VUCA | 6 |
144 | Wiki | 4 |
145 | wissenschaftliches Publizieren | 4 |
146 | „trial-and-error“ Prinzip | 3 |