Keyword | | Vorkommen |
---|
Blended Learning |
|
103 | LMS |
|
91 | Videotutorials |
|
77 | Inverted Classroom |
|
71 | E-Assessment |
|
51 | Interaktive Elemente |
|
43 | E-Learning |
|
37 | Gamification |
|
33 | Self-Assessment |
|
26 | Peer Review |
|
25 | Constructive Alignment |
|
23 | Programmieren |
|
23 | Mobiles Lernen |
|
21 | Virtual Reality |
|
20 | Augmented Reality |
|
20 | Digital Literacy |
|
20 | E-Tutor |
|
19 | kollaboratives Lernen |
|
19 | Kollaboratives online Arbeiten |
|
17 | E-Portfolio |
|
17 | Self Determination Theory |
|
15 | Serious Games |
|
14 | Arbeiten in der Cloud |
|
13 | Digitale Kommunikation |
|
12 | Wiki |
|
11 | Flipped-Lab |
|
11 | Problem Based Learning |
|
10 | Forschendes Lernen |
|
9 | Open Source |
|
9 | SCORM-Format |
|
9 | MATLAB |
|
9 | Teaching Analysis |
|
9 | Modularisierung |
|
9 | Synchrones Online Lernen |
|
8 | Digital-Knigge |
|
8 | STACK |
|
8 | Game-Based Learning |
|
8 | Data Science Kompetenz |
|
8 | KI |
|
8 | PDF |
|
8 | Podcast |
|
8 | E-Tutorials |
|
7 | barrierefrei |
|
7 | Datenbanken |
|
7 | Foren |
|
7 | 3D-Druck |
|
7 | Feedback Loop |
|
6 | Jupyter Notebook |
|
6 | Blogs |
|
6 | Simulation Based Learning |
|
6 | Alternierende Präsenz Onlinephasen |
|
6 | Maschinelles Lernen |
|
6 | 360 Grad Videos |
|
6 | Future Skills |
|
5 | Adaptive Systeme |
|
5 | Audience Response System |
|
5 | Virtuelle Praktikum |
|
5 | Microlearning |
|
5 | Individualisiertes Lernen |
|
5 | MOOC |
|
5 | Digital Humanities |
|
4 | Learning Analytics |
|
4 | VUCA |
|
4 | Peer lnstruction |
|
4 | Datenkompetenz |
|
4 | edX |
|
4 | Lebenslanges Lernen |
|
3 | Seamless Learning |
|
3 | Digitale Mindset |
|
3 | Virtueller Lernraum |
|
3 | Slidecasts |
|
3 | Avatarbasierte Lehre |
|
3 | deep learning |
|
3 | Bring Your Own Device |
|
3 | Scaffolding |
|
2 | 21st Century Skills |
|
2 | KMK Strategie |
|
2 | Responsive Design |
|
2 | E-Learning Community |
|
2 | Badge-System |
|
2 | interaktive/kollaborative Whiteboards |
|
2 | Digitale Mündigkeit |
|
2 | Just-in-Time-Teaching |
|
2 | Projektorientierte Lehre |
|
2 | E-Lecture |
|
2 | Smart Glasses |
|
2 | Data Awareness |
|
2 | MathWeb |
|
2 | Automatisiertes Lehrsystem |
|
2 | t-shaped professional |
|
2 | algorithmisches Denken |
|
2 | community of practice |
|
2 | Cybersicherheit |
|
2 | Kompetitives Lernen |
|
2 | E-Publishing |
|
2 | asynchrones Lernen |
|
2 | Social Learning |
|
2 | Eye Tracking |
|
1 | Situiertes Lernen |
|
1 | Digital Mainstreaming |
|
1 | Scribble-Stil |
|
1 | Meta Learning |
|
1 | TPACK Modell |
|
1 | Digital Citizenship Skills |
|
1 | Learners-as-Designers |
|
1 | BITS (Binary Digit Stones) |
|
1 | Deep interactive leaming |
|
1 | Inverted Classroom Mastery Modell |
|
1 | Berner Modell |
|
1 | Global-to-Detail Approach |
|
1 | Task-based Language Learning |
|
1 | Drei Tetrader Modell |
|
1 | Fern-Studiengang |
|
1 | Virtuelle Maschinen |
|
1 | DigCompEdu-Framework |
|
1 | Mixed-Mode-Ansatz |
|
1 | iQu – Integrierte Qualitätsoffensive in Lehre und Studium |
|
1 | erfahrungsbasiertes Lernen |
|
1 | Digitalisierungsportfolio |
|
1 | DigComp Framework |
|
1 | E-Learning Didaktiker |
|
1 | Prüfungen im "Objective Structured Clinica/ Examination" (OSCE)- Format |
|
1 | Lernknoten |
|
1 | Lower Thinking Skills |
|
1 | Higher Thinking Skills |
|
1 | eKlausuren (vor Ort) |
|
1 | Threshold Management |
|
1 | gute wissenschaftliche Praxis (GWP) |
|
1 | Calgary-Cambridge-Guide |
|
1 | test-enhanced learning |
|
1 | Natural Language Processing (NLP) |
|
1 | Active Learning (AL) |
|
1 | Digital Integration Gap |
|
1 | Strukturlegetechnik |
|
1 | joint-teaching |
|
1 | Termbase |
|
1 | emerging knowledge |
|
1 | blended assessments |
|
1 | Flex Classroom |
|
1 | konzeptionelles Lernen |
|
1 | Microservices-Architekturstil |
|
1 | Decoding the Disciplines |
|
1 | Spaced Learning |
|
1 | Retrieval Learning |
|
1 | Interleaved Learning |
|
1 | iOER |
|
1 | „trial-and-error“ Prinzip |
|
1 | 3-E-Modell |
|
1 | E-Education |
|
1 | IDEA instructions |
|
1 | Legal Tech |
|
1 | Serendipity-Prinzip |
|
1 | TPCK-Modell |
|
1 | parametrierbare Aufgaben |
|
1 | wissenschaftliches Publizieren |
|
1 | Digitale Recherche |
|
1 | Suchmaschinen |
|
1 | Prüfung und reflektierte Einschätzung der Integrität digitaler Quellen |
|
1 | forensische Bildanalyse |
|
1 | Data-Management |
|
1 | Data-Auswertung |
|
1 | Datenmigration |
|
1 | Datenstrukturierung |
|
1 | Datenorganisation |
|
1 | Datenformate |
|
1 | Metadaten |
|
1 | Linked Open Data |
|
1 | Datenanalyse mit Tools |
|
1 | Digital Publishing |
|
1 | Open Access |
|
1 | Urheberrecht |
|
1 | CC-BY-Lizenzen |
|
1 | "Top Down"-Lehransatz |
|
1 | Immersive Lernagentur |
|
1 | Hybrid Thinking |
|
1 | Design Thinking Ansatz |
|
1 | Vier-Komponenten Instruktionsdesign Modell (4C-IDModell) |
|
1 | multimedialen web-based Trainings |
|
1 | Cultural Literacy |
|
1 | softwaregestützte Lernmanagement |
|
1 | Change Agents |
|
1 | immersive Technologien |
|
1 | Inverted Flipped Classroom |
|
1 | Ethik |
|
1 | DaLI Kompetenzrahmen |
|
1 | virtuelle Mobilität |
|
1 | | | 1255 |