Auflistung der Keywords in der
Evolutionsstufe:
3 Erweitertund der Future Skill Kompetenz:
1 Digital LiteracyKeyword | Vorkommen |
---|
Blended Learning | 53 | Inverted Classroom | 40 | LMS | 39 | Videotutorials | 29 | E-Assessment | 25 | Gamification | 19 | E-Learning | 18 | immersive Technologien | 12 | E-Tutor | 10 | Programmieren | 10 | Virtual Reality | 9 | Augmented Reality | 9 | Digital Literacy | 9 | Kollaboratives online Arbeiten | 8 | E-Portfolio | 8 | kollaboratives Lernen | 8 | Serious Games | 7 | Mobiles Lernen | 6 | MATLAB | 6 | E-Tutorials | 5 | Jupyter Notebook | 5 | Open Source | 5 | Game-Based Learning | 5 | Arbeiten in der Cloud | 5 | Audience Response System | 4 | Datenbanken | 4 | Podcast | 4 | Forschendes Lernen | 3 | Wiki | 3 | barrierefrei | 3 | Blogs | 3 | Alternierende Präsenz Onlinephasen | 3 | Virtueller Lernraum | 3 | Slidecasts | 3 | SCORM-Format | 3 | Lebenslanges Lernen | 2 | Synchrones Online Lernen | 2 | Digital Humanities | 2 | Seamless Learning | 2 | Virtuelle Praktikum | 2 | Digitale Mindset | 2 | Avatarbasierte Lehre | 2 | STACK | 2 | MathWeb | 2 | KI | 2 | Foren | 2 | PDF | 2 | 360 Grad Videos | 2 | E-Publishing | 2 | Social Learning | 2 | MOOC | 2 | Future Skills | 1 | Eye Tracking | 1 | Meta Learning | 1 | TPACK Modell | 1 | 21st Century Skills | 1 | Learners-as-Designers | 1 | KMK Strategie | 1 | BITS (Binary Digit Stones) | 1 | E-Learning Community | 1 | DigCompEdu-Framework | 1 | iQu – Integrierte Qualitätsoffensive in Lehre und Studium | 1 | Digitale Mündigkeit | 1 | Just-in-Time-Teaching | 1 | E-Lecture | 1 | test-enhanced learning | 1 | Datenkompetenz | 1 | Strukturlegetechnik | 1 | edX | 1 | Termbase | 1 | emerging knowledge | 1 | Automatisiertes Lehrsystem | 1 | Microservices-Architekturstil | 1 | 3-E-Modell | 1 | Maschinelles Lernen | 1 | E-Education | 1 | t-shaped professional | 1 | Legal Tech | 1 | Serendipity-Prinzip | 1 | community of practice | 1 | 3D-Druck | 1 | Bring Your Own Device | 1 | asynchrones Lernen | 1 | | 450 |
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